게임 번호
1218310
이름
출시일
2020년 4월 10일
개발
Only Believe Games
유통
Only Believe Games
언어
영어
플랫폼
SteamDB

목차

스팀앱

1. 한국어화
3. 평가 (공사중)

게임

2. 가격 (KRW)

갱신: 3년 전
원가: ₩ 5,500
세일: -75%
세일 종료: 특별 할인! 남은 시간: 2021년 9월 21일
판매가: ₩ 1,370

6. 게임 소개

6.1 동영상

6.2 소개

Bombergeddon is a high-level strategic simulation of Nuclear War between the USA and USSR during the pre-ICBM period (1950s). Take control of the bomber fleets of either the USA or USSR and try to inflict the highest percentage of casualties in the enemy's top 50 cities. Your country's survival is in your hands.

Bombergeddon is a clicker-style strategy game that uses simplified graphical interfaces to display the progress of friendly and enemy bomber fleets towards their assigned targets. Underneath the interface is a simulation engine that calculates bomber / radar engagements results and bombing results (including blast effects, immediate radiation effects, long term radiation effects, and starvation effects).

BASIC PLAY
Choose a short, medium, or long war length (3, 6 or 9 rounds of action). Each round consists of 10 turns where both friendly and enemy bombers flights approach their target city. Before each round begins you will have the responsibility of allocating your country's resources between Production, Civil Defense, and Espionage categories.

During each round you will move your bomber flights toward enemy cities on the interface's flight progress board as well as make important choices during friendly and enemy bomber / radar station engagements. After all ten turns any remaining friendly and enemy bombers attempt to deliver their nuclear ordinance. Bombing results are calculated and displayed on scrolling teletype screens and cathode casualty counters.

After each round is over the system prepares War Reports for your review. The War Reports include the current round and point-in-time war result as well as detailed round statistics for both friendly and enemy flights, resource allocation and remaining production capacity. Review this information carefully to decide if your current war strategy needs to be adjusted to achieve victory.

When the last round of the war has completed the sim will prepare a special End of War report. The report includes the final war result (major defeat, defeat, minor defeat, draw, minor victory, victory, major victory) based on the variance of the percent of USA and USSR population killed. Also included are offensive and defensive stats and grades (A to F), an overall war resource allocation breakdown, as well as a tongue-in-cheek critique of your performance.

SPECIAL FEATURES
  • Force Surrender option: should a country's Command & Control cities both receive 90% or more in damage they will be forced to surrender
  • Advantage Setting option: allows you to give the AI or human player a built-in advantage (to simulate a country's readiness for war - defaults to neutral)
  • Teletype Output options: view radar engagements, bombing results, and End of War reports via an old-school teletype machine (in typing mode or immediate display mode)
  • Sortable City stats: friendly and enemy city stats are sortable by any column heading on the city screen / target selection board in ascending or descending order
  • Auto-Move option: have the AI auto-move your flights on the flight progress board (radar engagements handled manually)
  • Simulation Round option: have the AI auto-move your flights and handle all engagements; sit back and watch bomber flights progress towards their targets and enjoy the show
  • Top Score page: the top 10 best results in multiple categories are saved for later review
  • Save Game option (between round saves only)
  • Tutorial Instruction Pages (non-interactive)
  • Background music provides a tension filled war environment

Notes:
  • The top 50 cities for the USA and USSR (Russia proper) based on 2018 statistics are included as targets in Bombergeddon
  • City Population is randomly adjusted +/- 5% for each game
  • A city's primary production category is randomly assigned for each game
  • Modeling of rural and suburban centers in not handled in the game

7. 도전과제

WIN 100
WIn 100 Wars
WIN 50
Win 50 Wars
50% SOLUTION
Kill at least 50% of the enemy's population in a war
6 ROUND WINNER
Win a 6 round war
9 ROUND WINNER
Win a 9 round war
NO MERCY
Kill at least 90% of the enemy's population in a war
SUPER PRODUCTION DESTROYER
Damage all 5 enemy prod cities 90% or more
PRODUCTION DESTROYER
Damage an enemy prod city 90% or more
RADAR DESTROYER
Destroy a radar station
A LOT OF 10MT BOMBS
Drop a total of 100 10MT bombs
A LOT OF H-BOMBS
Drop 100 Hyrdogen bombs
BIG BOMB
Drop a 10MT bomb on a target
BIGGEST BOMB
Drop a Hydrogen bomb on a target
MAJOR WINNER
Win a Major Victory
MANUAL MOVER
Finish a complete war (of any length) without auto-moving or simulating a round (continued games do not qualifiy)
SUPER DEFENDER
Stop the enemy from dropping any bombs during a round
WHO NEEDS SPIES?
Win a War with no espionage use
RADAR DESTROYER MASTER
Destroy 50 or more radar stations
OFFENSIVE SABOTEUR
Sabotage an enemy bomber flight
DEFENSIVE SABOTEUR
Sabotage an enemy radar station
SAFE FLIGHTS
All Friendly Flights reach targets in a round
TELETYPER
Finish a complete War using with teletyper ON throughout (continued games do not count)
CAPITALIST CAPITULATION
Force the USA to surrender
COMMUNIST CRUSHER
Force the USSR to surrender
1MT WINNER
Win a War only using 1MT bombs
OVER-ACHIEVER
Win a War with AI advantage
USA WINNER
Win the War as USA
USSR WINNER
Win the War as USSR