게임 번호
1361700
출시일
2020년 7월 10일
개발
Geoff Keighley
유통
Geoff Keighley
언어
영어*
*음성이 지원되는 언어
웹사이트 방문
플랫폼
장르
SteamDB

목차

스팀앱

1. 한국어화
3. 평가 (공사중)

게임

4. DLC
5. 트레이딩 카드
7. 도전과제

2. 가격 (KRW)

갱신: 3년 전
원가: ₩ 10,500
세일: -
판매가: ₩ 10,500

6. 게임 소개

6.1 동영상

6.2 소개

Twenty-two years ago, Geoff Keighley was in college when he visited Gabe Newell and Valve Software to write The Final Hours of Half-Life. Now, over two decades later, Keighley returns to Valve for The Final Hours of Half-Life: Alyx.

This 25,000 word multimedia experience gives readers an unprecedented and unvarnished look at the past decade inside Valve. From the revelation of surprising canceled projects to never-before-seen images, photos and video, The Final Hours dissects Valve’s creative process and candidly explores the development history of Half-Life: Alyx.

This interactive storybook does not use or require a virtual reality headset. It merges a 25,000 word traditional story with 3D video game technology to give customers a fly-on-the-wall perspective of Valve’s creative process.

FEATURES INCLUDE:

  • INTERACTIVE “TONER” PUZZLES: Unlock never-before-seen concept art and images via interactive puzzles inspired by Half-Life: Alyx
  • NEVER-BEFORE-SEEN PROTOTYPES: From early video prototypes of Alyx to other cancelled games, Valve reveals unknown – and unreleased – projects.
  • HEADCRAB SOUND MIXER: Create your own headcrab sound effects using the same source files as the development team.
  • DEVELOPMENT FLOOR EXPERIENCE: Explore the Valve office with an interactive 3D tour that showcases the development area for Half-Life: Alyx.
  • VALVE TIME: An interactive timeline details Valve’s software and hardware projects over the past decade – including previously unknown projects.
  • RHYS DARBY: Exclusive interview with Rhys Darby (“Russell”), one of the stars of Half-Life: Alyx

    Note: The Final Hours of Half-Life: Alyx does not require or utilize a VR headset.