스팀 최근 평가
없음
스팀 모든 평가
스팀앱 평가
2. 가격 (KRW)
갱신:
2년 전
원가:
세일:
-
판매가:
6. 게임 소개
6.1 소개
Overview
Project Delta is a Metroid-like game which uses procedural generation inspired by Area and Item Randomizers of Retro Metroidvania titles.The game will require you to choose what order you want to receive power ups in and generates a world which adheres to that order. Discover new map structures which require more and more powerups as you try to track down the powers of darkness which is trying to gain power over the multiverse.
Content
At this point the first 4 map structures are available on the base steam branch, the beginning of the midgame is available on the beta branch. After finishing the content in the base branch (around 1 hr play time), if you wish to continue playing switch to the demo branch (roughly 2 more hours of playtime).Controls
At this point the game requires using the D-Pad for movement.Face Buttons:
Left button = Shoot, Hold for Charge. Charge restores ammo and if your charge shot hits it heals.
Top Button = Bombs
Right button = Run. Pressing Right Button in air will result in a somersault which changes air physics and makes your collider smaller.
Bottom Button = Jump.
Shoulder:
Left Shoulder = Diagonal Aim. Press up or down while holding this to change if you're aiming diagonal up or down.
Right Shoulder = Essence Arrows. If you have this powerup you can attach your bombs to your arrows by holding right shoulder. Consumes ammo
Quick Powerups Access:
Using a combination of your Left Analog and Right Analog you can change which powerups are active.
Left Analog Up = Movement Menu
Left Analog Left = Arrows Menu
Left Analog Down = Set Time Scale (requires powerup not currently in game)
Left Analog Right = Change essence practice (bomb type)
