스팀 최근 평가
없음
스팀 모든 평가
스팀앱 평가
2. 가격 (KRW)
갱신:
2년 전
원가:
세일:
-
판매가:
6. 게임 소개
6.1 동영상
6.2 소개
Direct Contract is about Asymmetrical Warfare; most other games are based on characters with higher-tech guns that the enemy have the adversaries; this is a clear advantage. Most weapons are almost identical for each classification in today's world, making most modern warfare asymmetrical. Your opposition will have the capabilities to kill you as much as you have the capabilities to fight them.
Direct Contact is a team-based game on Special Forces groups worldwide, using Asymmetrical warfare and tactics. The enemy will communicate with other enemies and actively try to flank and kill you; we focus on many disciplines of military tactics from intense CQB situations, considering room shapes and layout, entry methods, and mid to long-range tactics.
The intensity of the game mission has some passion; it has got all real-life actions in one place; like if a shot is fired and hits the wall or the floor, the bullet can ricochet back as a reaction to the wall and roof hitting you.
The bullet has Real-life velocity and drop.
When the plane fires a missile, the missile bay ejector on the jet releases the missile from the wing missile bay.
The doors are designed and made functional so that the players can breach them when required. Peek the door or open the entire door and attack your enemies. You can also kick the door open.
Direct Contact is a team-based game on Special Forces groups worldwide, using Asymmetrical warfare and tactics. The enemy will communicate with other enemies and actively try to flank and kill you; we focus on many disciplines of military tactics from intense CQB situations, considering room shapes and layout, entry methods, and mid to long-range tactics.
Mission Intensity
The Missions of Direct Contact range in intensity. The players have to use everything in their arsenal to succeed.- Weaponry
- Clothing
- Player Placement
- Tactics
- Breaching Charges
- Calculation and planning
The intensity of the game mission has some passion; it has got all real-life actions in one place; like if a shot is fired and hits the wall or the floor, the bullet can ricochet back as a reaction to the wall and roof hitting you.
The bullet has Real-life velocity and drop.
Air Support
The explosions in our game are almost photo-realistic. You will be able to call in airstrikes from the Eurofighter, F18, A10 Warthog, and the Sukhoi Su-25, with laser guidance munitions or even bombs that you have to Locate & call in yourself while enemies are actively hunting you down to kill you.When the plane fires a missile, the missile bay ejector on the jet releases the missile from the wing missile bay.
Breach the Door
The game design keeps in mind a hostile territory where doors are not always open. Before attacking or crossing the door, you continually monitor the surrounding situation; you always take a look around or peak to move safely and attack your enemies at the right time.The doors are designed and made functional so that the players can breach them when required. Peek the door or open the entire door and attack your enemies. You can also kick the door open.


