스팀 최근 평가
없음
스팀 모든 평가
스팀앱 평가
메타크리틱
74게임 번호
222880
이름
출시일
2014년 1월 23일
개발
New World Interactive
유통
New World Interactive
언어
영어*, 프랑스어, 독일어, 네덜란드어, 폴란드어, 포르투갈어 - 브라질, 러시아어, 중국어 간체, 이탈리아어, 스페인어 - 스페인, 우크라이나어
*음성이 지원되는 언어
*음성이 지원되는 언어
플랫폼
1. 한국어화
유저 한국어화
(1279) http://steamcommunity.com//sharedfiles/filedetails/?id=307641225
[창작마당 콘텐츠] 번역 및 배포: Eden Kim 검수: Monochrome [공식 현지화] 번역: Eden Kim 검수: Monochrome 기타 도움: Liasder, Khan
2. 가격 (KRW)
갱신:
1년 전
원가:
₩ 15,500
세일:
-
판매가:
₩ 15,500
5. 트레이딩 카드
6. 게임 소개
6.1 동영상
6.2 소개
Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.
Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.
Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.
Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.
Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".
Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.
Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.
Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.
Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.
Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.
Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.
Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.
Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.
Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.
Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.
Features
- Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
- 16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.
- 7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
- 5 cooperative game modes where you and your friends team up to complete mission-based objectives.
- Free content updates that include weapons, game modes, maps, and new features.
- Offline practice mode, playing with bots on all game modes.
- Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
- Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
- Overhead map detailing objective and teammate locations.
- Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
- Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
- Highly immersive particle FX and audio to intensify the game experience.
- Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.
- Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
- Dedicated Server Support for PC and Linux.
Multiplayer Game Modes:
Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.
Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.
Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.
Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".
Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.
Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.
Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.
Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.
Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.
Cooperative Game Modes
Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.
Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.
Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.
Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.
Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.
7. 도전과제
All In
Capture an objective with your entire team
All In (Coop)
Capture an objective with your entire team while playing in cooperative mode
Ground Control I
Capture one control point
Ground Control II
Capture 10 control points
Ground Control IV
Capture 100 control points
Ground Control VI
Capture 1,000 control points
Ground Control III
Capture 50 control points
Ground Control V
Capture 500 control points
Ground Control I (Coop)
Capture one control point while playing in cooperative mode
Ground Control II (Coop)
Capture 10 control points while playing in cooperative mode
Ground Control IV (Coop)
Capture 100 control points while playing in cooperative mode
Ground Control VI (Coop)
Capture 1,000 control points while playing in cooperative mode
Ground Control III (Coop)
Capture 50 control points while playing in cooperative mode
Ground Control V (Coop)
Capture 500 control points while playing in cooperative mode
Decisive Victory: Complete
Successfully complete all cooperative checkpoint missions
Decisive Victory: Buhriz
Successfully complete the cooperative checkpoint mission of Buhriz
Decisive Victory: Contact
Successfully complete the cooperative checkpoint mission of Contact
Decisive Victory: District
Successfully complete the cooperative checkpoint mission of District
Decisive Victory: Dry Canal
Successfully complete the cooperative checkpoint mission of Dry Canal
Decisive Victory: Embassy
Successfully complete the cooperative checkpoint mission of Embassy
Decisive Victory: Heights
Successfully complete the cooperative checkpoint mission of Heights
Decisive Victory: Market
Successfully complete the cooperative checkpoint mission of Market
Decisive Victory: Ministry
Successfully complete the cooperative checkpoint mission of Ministry
Decisive Victory: Revolt
Successfully complete the cooperative checkpoint mission of Revolt
Decisive Victory: Siege
Successfully complete the cooperative checkpoint mission of Siege
Decisive Victory: Sinjar
Successfully complete the cooperative checkpoint mission of Sinjar
Decisive Victory: Tell
Successfully complete the cooperative checkpoint mission of Tell
Decisive Victory: Verticality
Successfully complete the cooperative checkpoint mission of Verticality
First Blood
Get the first kill in a round
First Blood (Coop)
Get the first kill in a round while playing in cooperative mode
First Blood 2: Blade Reckoning
Get the first kill in a round with a knife
First Blood 2: Blade Reckoning (Coop)
Get the first kill in a round with a knife while playing in cooperative mode
Bodycount I
Kill 100 players of the opposing team
Bodycount IV
Kill 1,000 players of the opposing team
Bodycount VII
Kill 10,000 players of the opposing team
Bodycount X
Kill 100,000 players of the opposing team
Bodycount II
Kill 250 players of the opposing team
Bodycount V
Kill 2,500 players of the opposing team
Bodycount VIII
Kill 25,000 players of the opposing team
Bodycount III
Kill 500 players of the opposing team
Bodycount VI
Kill 5,000 players of the opposing team
Bodycount IX
Kill 50,000 players of the opposing team
Bodycount I (Coop)
Kill 100 players of the opposing team while playing in cooperative mode
Bodycount IV (Coop)
Kill 1,000 players of the opposing team while playing in cooperative mode
Bodycount VII (Coop)
Kill 10,000 players of the opposing team while playing in cooperative mode
Bodycount X (Coop)
Kill 100,000 players of the opposing team while playing in cooperative mode
Bodycount II (Coop)
Kill 250 players of the opposing team while playing in cooperative mode
Bodycount V (Coop)
Kill 2,500 players of the opposing team while playing in cooperative mode
Bodycount VIII (Coop)
Kill 25,000 players of the opposing team while playing in cooperative mode
Bodycount III (Coop)
Kill 500 players of the opposing team while playing in cooperative mode
Bodycount VI (Coop)
Kill 5,000 players of the opposing team while playing in cooperative mode
Bodycount IX (Coop)
Kill 50,000 players of the opposing team while playing in cooperative mode
Head Hunter
Get 5 headshots in a row
Head Hunter (Coop)
Get 5 headshots in a row while playing in cooperative mode
Hero Cap I
Secure an objective to revive your team if you are the last person alive
Hero Cap III
Secure an objective to revive your team if you are the last person alive 10 times
Hero Cap IV
Secure an objective to revive your team if you are the last person alive 25 times
Hero Cap II
Secure an objective to revive your team if you are the last person alive 5 times
Clean Sweep: Complete
Successfully complete all cooperative hunt missions
Clean Sweep: Buhriz
Successfully complete the cooperative hunt mission of Buhriz
Clean Sweep: Contact
Successfully complete the cooperative hunt mission of Contact
Clean Sweep: District
Successfully complete the cooperative hunt mission of District
Clean Sweep: Dry Canal
Successfully complete the cooperative hunt mission of Dry Canal
Clean Sweep: Embassy
Successfully complete the cooperative hunt mission of Embassy
Clean Sweep: Heights
Successfully complete the cooperative hunt mission of Heights
Clean Sweep: Kandagal
Successfully complete the cooperative hunt mission of Kandagal
Clean Sweep: Market
Successfully complete the cooperative hunt mission of Market
Clean Sweep: Ministry
Successfully complete the cooperative hunt mission of Ministry
Clean Sweep: Panj
Successfully complete the cooperative hunt mission of Panj
Clean Sweep: Peak
Successfully complete the cooperative hunt mission of Peak
Clean Sweep: Revolt
Successfully complete the cooperative hunt mission of Revolt
Clean Sweep: Siege
Successfully complete the cooperative hunt mission of Siege
Clean Sweep: Sinjar
Successfully complete the cooperative hunt mission of Sinjar
Clean Sweep: Station
Successfully complete the cooperative hunt mission of Station
Clean Sweep: Tell
Successfully complete the cooperative hunt mission of Tell
Clean Sweep: Uprising
Successfully complete the cooperative hunt mission of Uprising
Clean Sweep: Verticality
Successfully complete the cooperative hunt mission of Verticality
Humble Bundle
Play Kandagal and Contact on any mode, Conquer on any map, gear up with the Galil, SLR, Sterling, .38 revolver, use the new grenade launchers with sights and hook up a drum magazine attachment to receive this humble achievement.
Hurt Locker
Survive a C4 blast
Hurt Locker (Coop)
Survive a C4 blast while playing in cooperative mode
Stronghold I
Reach wave 1 in a single round of Outpost
Stronghold II
Reach wave 5 in a single round of Outpost
Stronghold III
Reach wave 10 in a single round of Outpost
Stronghold IV
Reach wave 15 in a single round of Outpost
Stronghold V
Reach wave 20 in a single round of Outpost
Survivalist I
Reach level 5 in one survival round
Survivalist II
Reach level 10 in one survival round
Survivalist III
Reach level 20 in one survival round
Survivalist IV
Reach level 30 in one survival round
Survivalist V
Reach level 50 in one survival round
Silent But Deadly
Knife 5 enemies in 1 round
Silent But Deadly (Coop)
Knife 5 enemies in 1 round while playing in cooperative mode
Air Tight
Successfully defend all caches in Strike
Aced It!
Complete the training course in less than 16 minutes without dying
Recruited
Complete the training course
War Hero I
Be the Most Valuable Player
War Hero II
Become the MVP 10 times
War Hero III
Become the MVP 25 times
War Hero IV
Become the MVP 50 times