게임 번호
230070
출시일
2015년 10월 14일
개발
Iron Tower Studio
유통
Iron Tower Studio
언어
영어, 러시아어, 스페인어 - 스페인, 프랑스어
플랫폼
SteamDB

목차

스팀앱

1. 한국어화
3. 평가 (공사중)

2. 가격 (KRW)

갱신: 1년 전
원가: ₩ 13,500
세일: -75%
세일 종료: 특별 할인! 남은 시간: 2023년 1월 6일
판매가: ₩ 3,370

5. 트레이딩 카드

6. 게임 소개

6.1 동영상

6.2 소개

The Age of Decadence, our first but hopefully not the last RPG, is now available. If you've been following it or playing it in Early Access, you know what to expect. If you've just discovered it, "stay awhile and listen". The most commonly asked question is:

What Kind of Game Is It?


It’s a very different game than anything you’ve ever played. I’m sure you’ve noticed that the RPG genre hasn’t really been explored yet and most RPGs follow the formula that didn’t change in 20 years. While there were always games that strayed off the beaten path – Darklands, Planescape: Torment, King of Dragon Pass – such games were the exceptions that only reinforced the rule.

The Age of Decadence is an experiment, an attempt to explore a different direction, taking you back to the PnP roots of the genre. It doesn’t mean that the game is awesome. In fact, there is a good chance that you won’t like it, precisely because we took too many liberties with the established design.

So What Sets The Age of Decadence Apart From Other Games?

1. The Setup


Traditionally, many fantasy RPGs are about killing things, clearing up dungeons, and being a hero. There is nothing wrong with mindless fun and wish fulfillment, but we want to offer you something different. To quote Tom Chick (Quarter to Three's game critic):

"But Age of Decadence wants nothing to do with kobolds, just as it wants nothing to do with Doo-dads of Unimaginable Power. The overarching idea is a crumbling society divided among three noble Houses, each fumbling around in its own version of darkness to comprehend what destroyed the world. That’s the central mystery. It plays out like noir in that you are the detective, piecing together what really happened from differing accounts, all vividly written with clear voices and efficient prose. And like a detective in a noir yarn, you can’t help but become part of the central mystery, effecting an outcome you might not have intended."

The Age of Decadence is not a game about killing monsters or exploring mystical lands, but rather, surviving amid the greed and brutality of your fellow humans and carving out a name for yourself. Good and bad are purely relative. It’s a world of scheming and backstabbing in which your words and actions have the potential to forge alliances and sow discord, and your path is never certain.

You get to play with seven different factions: three Noble Houses and four 'professional' guilds: merchants, assassins, thieves, and the army, all fighting for power or influence; over 100 named characters, over 750 ‘generic’ characters with unique IDs taking part in violent take-overs, assassinations, and power grabs, and over 600,000 words of dialogue: a well-developed and thought through world, believable characters, realistic motivations, but no elves, dwarves, magic, and wizards in fashionable, pointy hats.

2. Combat difficulty


Another design aspect worth mentioning is combat difficulty. It’s a hard game.

Combat difficulty is integrated into the setting. You can’t say that the world is harsh and unforgiving and then let the player kill everyone who looks at him or her funny. The game has to be hard, dying should be easy, and you should have reasons to pick your fights.

You aren’t a powerful hero who can defeat anyone and save the world and it is the difficulty that reinforces this notion. Make the game easier and we’re back to the powerful hero setup. So unless you’re a natural born killer, watch what you say and think before you act or you’ll end up dead before you can blink.

3. Choices & Consequences


Choices are what the game is all about - crafting your own narrative via a variety of choices that alter the story, playing field, and your options down the road. From multiple quest solutions to branching questlines you'll have plenty decisions to make and consequences of said decisions to deal with, which is what makes the game incredibly replayable.

Starting the game as a mercenary and joining the Imperial Guards will give a completely different experience, different quests, different content and points of view than, say, playing the game as a merchant (less buying low and selling high, more scheming and plotting to gain advantages for the guild), a praetor serving a Noble House, or an assassin.

The questlines are interwoven, forming a large, overarching story, so playing the game only once will be like witnessing events from a single perspective, which is limited by default. You will have to play the game several times to better understand what’s going on, piece everything together, and see the full effect of the choices you make.

The Big Question: Should You Buy The Game?


Try before you buy. Even if everything I said sounds exactly like your kind of game, try the demo first. That’s what it’s there for. It gives you access to the first Chapter, consisting of 3 locations and about 30 quests split between mutually exclusive questlines and decisions.

7. 도전과제

300!
Defeat the Ordu army at a narrow mountain pass and live to tell the tale.
Gazed Into The Abyss
Explore the very heart of the Abyss.
Novus Ordo Seclorum
Bring a new world order.
Aggressive Negotiations
Complete the Thieves Guild's questline in Ganezzar, double-crossing Glabrio.
The Birthplace of the Gods
Visit the ruins of Al-Akia.
Fire in the Hole!
Destroy Al-Akia.
Antiquities Expert
Acquire ten different artefacts to start a collection.
Arch of the Covenant
Visit an ancient arch - a site of many miracles.
Champion of the Arena
Fight your way to the top and become the new Champion of the Arena.
Assassin
Complete the first quest as an assassin.
My Vision is augmented
Improve your eyesight with a fashionable mechanical eye.
Kingdom of God
Bring God's Kingdom to Earth.
Unto the Breach
Charge into the breach during the siege of Ganezzar.
Burn it
Some Men Just Want to Watch the World Burn.
Centurion (Imperial Guards)
Get promoted to the rank of Centurion.
The Chosen One
Convince a preacher from Ganezzar that you're the Chosen One, sent by the gods to lead mankind out of darkness.
Collector of Rarities
Acquire five different relics of the past, without having any idea what most of them are for.
Computer Literate
Learn how to use the ancient consoles.
Corporate Interests
Complete the Merchants Guild's questline in Ganezzar as per Strabos' orders.
Checks and Balances
Help Lord Darganus keep the rabble at bay.
Dead River
Visit Dead River settlement.
Deal with the Devil
Make a deal with Legatus Carbo, promising him a worthy enemy and a war he's always dreamt of.
Delenda Est
Complete the Praetor of House Aurelian's questline in Ganezzar.
Demonbane
Enter a wizard's tower and slay the demon that dwells within it, cleansing the tower from evil.
Great Vengeance and Furious Anger
"And I will strike down upon thee with great vengeance and furious anger... And you will know I am the Lord when I lay My vengeance upon you."
Diplomat
Broker an alliance between House Daratan and the Imperial Guards.
Drifter
Complete the first quest as a drifter.
Matters of Faith
Complete the Praetor of House Daratan's questline in Ganezzar.
Urban Explorer
Find a way into Maadoran's sewers.
Explosion Expert
Use an improvised explosive device to ambush the shipment and steal the gold.
Mage-Killer
Kill Faelan the Thrice Blessed.
The First Sword
Complete the Imperial Guards' questline in Ganezzar with the help of Commander Carrinas.
MR. FIXIT
Fix the machines in the buried tower.
Airworthy!
Take the flying fortress for a spin.
Friends on the Other Side
Make new friends and learn how to influence people.
The Holy City
Visit Ganezzar.
Godless World
Kill Agathoth to protect mankind.
Godslayer
Put a 'god' out of its misery, releasing it from the horror of its existence and ending the magic that haunted the Abyss for centuries.
The Gods Shalt Walk Among Us
Complete the Praetor of House Crassus' questline in Ganezzar.
Grifter
You completed the first quest as a grifter.
Grim Reaper
Kill 200 people in the course of one game.
The Guildsman
Complete the Assassins' Guild's questline in Ganezzar, staying true to the guild.
The Pax Imperium
Discover a long forgotten underground hangar.
Never Felt Better
Take a ride in an ancient healing machine.
Power to the People
Help Hector achieve his goals.
Hellgate
Visit Hellgate and live to tell the tale.
My Precious...
Recover Darius' helmet but keep such a valuable relic for yourself.
The Imperial Army
Complete the Imperial Guards' questline in Ganezzar, siding with House Aurelian.
The Eye of the Desert
Visit Inferiae.
Infiltrator
Infiltrate House Daratan's compound and discuss employment opportunities with Lord Antidas.
The Inquisitor
Complete the Assassins Guild's questline in Ganezzar, siding with Varro.
Interrogator
Have a heart to heart conversation with loremaster Sohrab and make him tell you everything he knows.
"Is Life Always This Hard?"
Died in the first fight.
Killed More People Than Malaria
Kill a hundred people in the course of one game.
Killer of Men
Fight your way out of Teron, leaving nothing but corpses behind.
Kingmaker
Broker an alliance between House Daratan and the Imperial Guards, and convince Commander Carrinas to proclaim Antidas an Emperor.
Kingslayer
Provoke Lord Antidas to attack the Imperial Guards delegation and kill him.
Legatus (Imperial Guards)
Get promoted to the rank of Legatus.
Legionary (Imperial Guards)
Join the Imperial Guards to be All You Can Be.
The Lich
Acquire a rare extract of Amaranthus, use to make an elixir and drink it.
Liegeman (House Aurelian)
Pledge your fealty to House Aurelian, swearing to serve Lord Gaelius.
Liegeman (House Daratan)
Pledge your fealty to House Daratan, swearing to serve Lord Antidas.
The Lord of Lowtown
Complete the Thieves Guild's questline in Ganezzar, siding with Glabrio.
Loremaster
Complete the first quest as a loremaster.
The City of All Cities
Visit Maadoran - the largest city in the known world.
To Serve and Protect
Complete the Assassins Guild's questline in Maadoran, serving Lord Gaelius and killing his enemies.
It's Just Business. Nothing Personal...
Complete the Assassins Guild's questline in Maadoran, double-crossing your Guildmaster.
Rough Men Standing Ready To Do Violence
Complete the Praetor of House Aurelian's questline in Maadoran.
Beware of Greeks Bearing Gifts
Complete the Praetor of House Daratan's questline in Maadoran.
Hero of Harran's Pass
Complete the Imperial Guards' questline in Maadoran.
The Game of Thrones
Complete the Merchants Guild's questline in Maadoran.
Anyone Can Be Killed
Complete the Thieves Guild's questline in Maadoran.
"Good Morrow To You, Magistrate!"
Outmaneuver your opponents and make Strabos the new magistratus of Maadoran.
Personal Magnetism
Convince Centurion Flavius to introduce you to Lord Antidas.
A Magus!
Acquire powerful artefacts and learn how to use them.
Manipulator
Talk the raiders into attacking the Aurelian outpost for you to kill two birds with one stone.
Mercenary
Complete the first quest as a mercenary.
Merchant
Complete the first quest as a merchant.
Patriot Militia Sponsor
Make a generous contribution to Regulus' campaign, funding a new militia to keep the city 'safe'.
Hidden from the World
Visit a monastery up in the mountains.
The Nameless One
Die a hundred times and live again.
Desperate Times
You know what you have to do.
The One God
Ascend.
The Opium of the People
Complete the Merchants Guild's questline in Ganezzar, embracing Meru's Creed.
The Men of the Plains
Visit an Ordu camp beyond the mountains.
Ordu New Champion
Kill Belgutai to impress the Ordu with your martial prowess.
The Highest Peak
Visit Harran's Pass.
Peacemaker
Convince Belgutai to join Khan Thorgul and unite the Ordu tribe.
Extremely Persuasive
Convince Lord Antidas to have Commander Carrinas killed without producing any proof.
Iron Man
Acquire Power Armor and fully charge it.
Praetor
Complete the first quest as a praetor.
The Right Thing
Do the right thing. You'll know what it is.
Silver-Tongued Devil
Fast-talk your way out of Teron, getting past every obstacle standing between you and the open road.
The City in the Sky
Hey, did you see that?
Sleeping Dogs
Let sleeping dogs lie.
Stone-Cold Killer
Kill the Guildmaster of the Assassins Guild and Lord Gaelius during an audience at his own palace.
Knights of the Temple
Complete the Imperial Guards' questline in Ganezzar, siding with House Crassus.
Terminator
Deal with the raiders and the Aurelian outpost by killing everyone. Not very subtle, but extremely effective.
It's a Thing of Honor...
Complete the Assassins Guild's questline in Teron.
On His Lordship's Secret Service
Complete the Praetor's questline in Teron.
Under New Management
Complete the Imperial Guards' questline in Teron.
Pulling the Strings
Complete the Merchants Guild's questline in Teron.
The Great Cart Robbery
Complete the Thieves Guild's questline in Teron.
Thief
Complete the first quest as a thief.
A Trip Into The Past
Explore the Tower of Zamedi.
Well-Trained
Receive training from five different people in the course of one game.
Once a Traitor...
You have a dangerous habit of betraying your masters.
The House of Wisdom
Visit the Library of Saross.
Take Heed And Bear Witness
Discover and read the ancient tablets - the warning of the Magi.