게임 번호
242920
이름
출시일
2014년 2월 19일
개발
Shining Rock Software LLC
유통
Shining Rock Software LLC
언어
영어*
*음성이 지원되는 언어
플랫폼
SteamDB

목차

스팀앱

3. 평가 (공사중)

게임

1. 한국어화

유저 한국어화

2. 가격 (KRW)

갱신: 1년 전
원가: ₩ 21,000
세일: -
판매가: ₩ 21,000

6. 게임 소개

6.1 동영상

6.2 소개

In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland.

The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.

Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.

There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town. Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand.

The success or failure of a town depends on the appropriate management of risks and resources.

7. 도전과제

Blacksmith
Equip a population of over 200 adults with steel tools for 4 years.
Builder
Build a town that has at least one of every possible structure.
Built from Stone
Build a town with 100 stone houses.
Educated
Have a fully educated population with 200 adults for 4 years.
Established
Build a town that has a population of 300 after 100 years.
Exports
Stock the trading post with at least 500 ale, 300 steel tools, and 200 warm coats.
Farmer
Acquire 3 livestock types, 8 crop seed types, and 8 orchard seed types.
Firefighter
Build 20 wells in a single town.
Foodie
In a single year, produce at least 2000 food each from hunters, gatherers, fisherman, pastures, fields, and orchards.
Golden Gate
Build a bridge that is at least 50 units long.
Healthy
Maintain high health for 10 years in a town with at least 100 citizens.
Highwaymen
Build a town with 2000 stone paved road tiles.
Immigrants
Allow 200 nomads into a single town.
Isolationist
Reach 300 citizens without building a trading post.
Jack of all Trades
Build a town of over 200 people that has someone working in every profession for at least 5 years.
Livestock
Build a town that contains 60 cattle, 75 sheep, and 180 chickens.
Lumberjack
Produce 50,000 logs within a 100 year period.
Mason
Maintain 2 quarries with 30 workers each for 3 years.
Master Builder
Build a town with 3 churches, 5 boarding houses, 4 markets, 5 hospitals, 2 trading posts, 6 taverns, and a town hall.
Master Trader
Use trading posts to trade 100,000 units of goods in a single town.
Miner
Maintain 2 mines with 30 workers each for 3 years.
Mountain Men
Using a harsh climate and a small mountainous map, maintain a population of 50 people for 20 years.
One with Nature
Reach 400 citizens without building crops fields, orchards, or pastures.
Food Variety
Grow and harvest 8 different plants and 8 different orchard tree types in a single year.
Ready for Anything
Simultaneously store 2000 fuel, 2000 wood, 500 stone, 500 iron, 200 tools, 200 coats, and 30000 food.
Settlement
Reach a population of 300 citizens.
Smelter
Produce 10,000 iron within a 100 year period.
Smiles all Around
Maintain high happiness for 10 years in a town with at least 100 citizens.
Stonework
Produce 10,000 stone within a 100 year period.
Stylish
Cloth a population of over 200 with warm coats for 4 years.
Tenure
Build a town that has a population of 500 after 200 years.
Tombstone
Fill graveyards with at least 400 graves.
Town
Reach a population of 900 citizens.
Trader
Use trading posts to trade 50,000 units of goods in a single town.
Uneducated
Reach a population of 300 citizens without building schools.
Village
Reach a population of 600 citizens.