스팀 최근 평가
없음
스팀 모든 평가
스팀앱 평가
게임 번호
292060
출시일
2014년 4월 17일
개발
Geoff Keighley
유통
Geoff Keighley
언어
영어*
*음성이 지원되는 언어
*음성이 지원되는 언어
플랫폼
장르
카테고리
2. 가격 (KRW)
갱신:
1년 전
원가:
₩ 1,100
세일:
-
판매가:
₩ 1,100
6. 게임 소개
6.1 소개
AN INSIDE LOOK AT THE CREATION OF TITANFALL
When starting from nothing isn't hard enough, the creators of Call of Duty must overcome a billion dollar lawsuit and a toxic mix of office politics and creative struggles the build the next great videogame franchise.
Written over the past four years, journalist Geoff Keighley ("The Final Hours of Portal 2") chronicles the inside story as only he can with a gripping 25,000 word longform app. Featuring exclusive artwork, never-before-seen videos, candid interviews with over 80 individuals, and countless revelations about the twists and turns of development at Respawn Entertainment during the creation of Titanfall.
The Final Hours of Titanfall features:
- Never-before-seen videos from early development versions of Titanfall.
- Exclusive concept art from the first days of Respawn, detailing many of the abandoned concepts the team explored.
- New details on how the gameplay of Titanfall changed and evolved during development.
- Birth of a Titan: Find out how the art team "kitbashed" old model parts to create the 24-foot giant.
When starting from nothing isn't hard enough, the creators of Call of Duty must overcome a billion dollar lawsuit and a toxic mix of office politics and creative struggles the build the next great videogame franchise.
Written over the past four years, journalist Geoff Keighley ("The Final Hours of Portal 2") chronicles the inside story as only he can with a gripping 25,000 word longform app. Featuring exclusive artwork, never-before-seen videos, candid interviews with over 80 individuals, and countless revelations about the twists and turns of development at Respawn Entertainment during the creation of Titanfall.
The Final Hours of Titanfall features:
- Never-before-seen videos from early development versions of Titanfall.
- Exclusive concept art from the first days of Respawn, detailing many of the abandoned concepts the team explored.
- New details on how the gameplay of Titanfall changed and evolved during development.
- Birth of a Titan: Find out how the art team "kitbashed" old model parts to create the 24-foot giant.